with changing the playing songs
weekend with vvvv and kinect-little chaos

so the kinect even gives something back

up and down and it worked
but not that good on a soft underground


dance your typo

using iPhone, Processing, Sound

KAMPO Performance @INDAF 2010 from Sihwa Park on Vimeo.


2persons



"She calls it a "Fire Painting" and not by accident: Through subtle movements -- a twist of the finger, say, or a flick of the wrist -- she manipulates fire as a painter would his watercolors. Neat stuff. "
link



Username: chinalogo
Password: schlafen





nice simple steps as pushbutton, switches, accelerometer and so on
First, with a slightly bad note pardon the pun, we cannot have the working test by wednesday because we will need a shield to go onto an arduino to hold the SD card for memory.

We can write pseudo code though and pull bits and pieces and start to understand which parts of what we will need, and how using the sound and SD libraries wil work.

This video will show basically what we want to do. we want to load a sound library in to the SD card from a computer and have some kind of analog input device like the little calculator thing in the video to control it. The only difference is that ours will be wireless so as to work with shoes/clothes. here is the video:




the shield is found here: Link to the shield site
another alternative for the wireless bit which might be easier, or more cost effective than the xbee transmitters the current plan calls for. Im still looking into it.


Link to the ANT+
Drawdio is a pencil that lets you draw music. Imagine you could draw musical instruments
on normal paper with any pencil (cheap circuit thumb-tacked on) and then play them with
your finger. The Drawdio circuit-craft lets you MacGuyver your everyday objects into musical instruments: paintbrushes, macaroni, trees, grandpa, even the kitchen sink...



make one for yourself
Here's a list of the main categories most (if not all) music synthesizers fall into. When putting together a studio or live rig, it is often useful to have a selection of various keyboards to produce a wide variety of different sounds - so this list may give you a few ideas of what to consider purchasing.

Analog - Monophonic: These things have been around since the beginnings of synthesis technology – after all, they are the simplest to create bearing in mind that they need only to have the facilities to produce 1 voice, and that they use less complex (but many would argue better sounding) analogue components. Examples: MiniMoog and ARP Odyssey.

Analog – Polyphonic: A polyphonic version of the above, meaning that they are able to play more than one note without compromising the other voices. In the early days these were gargantuan beasts with a sound to match, but the Prophet 5 revolutionised analogue polyphonic synthesizers due to its use of a computer microprocessor, giving it the ability to digitally store patches. Examples: Prophet 5 and Oberheim OB-8.

Virtual Analogue: The modern day equivalent of analogue polyphonics, these digitally powered synthesizers are able to play a large number of voices, store lots of presets, and never go out of tune as they are powered by a microcomputer. First introduced in 1995 with the Access Virus, they now feature in-built effects ad sequencers to add to their power. Examples: Clavia Nord Lead and Roland JP-8000.

Digital: A relatively short-lived group of synthesizers, mostly from around the 1980s featuring alternatives to subtractive synthesis. Yamaha pioneered this idea with their DX range of FM-based synthesizers, as well as contributions from Casio with their phase distortion technique, and Roland with their still very popular D-50 synth, which used a new type of synthesis called ‘Linear Algorithmic’. These synths, although responsible for the downfall of analogue machines, helped give musicians the ability to create completely new and unique sounds never heard before. Examples: Yamaha DX-7 and Korg M1.

Hybrid: Unique machines with special characteristics, so it’s hard to describe them all together. However, they are usually defined by combining analogue and digital technology together, or for introducing a new method of synthesis or major feature. Examples: PPG Wave and Ensoniq ESQ-1.

Semi-Modular: These are a long outdated combination of analogue monophonics with the patch points of a modular synth. This has the advantage of a fairly small synthesizer but which can be programmed with great complexity. Software technology makes this sort of synth architecture no longer necessary. Examples: ARP 2600 and Korg MS-10.

Modular: Analogue synthesizers which feature each of their individual components in separate units. These units (or ‘modules’) are connected by cables using the CV/gate trigger interface, and have the advantage that they are extremely flexible in terms of programming ability, and allow the user to add or remove modules as much as they want. Unfortunately, this also makes them difficult to program and high addictive (and therefore large and expensive). Examples: Moog Modular and EMU Polyfusion.

source innovativesynthesis
touching

Sunnan Synth. The solar powered strobe-opto-theremin-synth-thing. Made with an ikea sunnan solar lamp, photoresistors, pots and a cmos 556 ic.

"...the garden there's a tree with lots of randomly grown twigs. It looks odd and nice at the same time. One day I asked myself if I could create a piece of music with it..."
make one for yourself: instructions



29,99$ thinkgeek


29,99$ thinkgeek

citation: they should've painted their tits instead of the hands,                      
             he would've been way more lucky then

"...Jodrys execution called Human Synthesizer is based on the idea that physically visualises an original bespoke music score, an unforgettable slab of electronic by DJ Scanone, accompanying the film. In doing so, it features four groups of dancers: bass, drums, melody and mid grooves that act as instruments... "


honestly, I don't see or better hear the different parts
they're dancing, quite stringent
but not the mapping of the tones, or?!

Let's take a look at alternative input devices for synthesizers, rather than the standard keyboard. Although these unique devices are not always able to control every aspect of a synth, they provide unusual methods of modifying particular aspects of a sound, and make a great addition to any synthesizer setup.
First on the list is the classic ‘foot pedal’ – a staple of practically all electronic musical instruments for decades. They can be used to modulate a part of the synthesizer, or to change patches – making them especially useful in a live situation. Suitable MIDI pedals are relatively cheap, but make sure to shop around for a solid, reliable one – it will get an awful lot of bashing from your foot.
‘After touch’ is a capability of many modern MIDI keyboards and synthesizers, and is based on the concept of the player pressing harder on the key(s) to create a modulation effect. ‘Polyphonic after touch’ is a more advanced version of this, which allows different levels of after touch modulation to be processed simultaneously – similar to concept of having polyphonic or monophonic envelopes.
MIDI knob/fader controller boxes have been around for a while, and are useful in particular for controlling software synths. They also come in handy for programming tricky synths, which started with dedicated controller units for synths, such as the Waldorf Microwave controller made by Access, or the bizarre ‘Jellinghaus’ for the Yamaha DX-7. For something even more special, check out the ‘Monome’ – a box of buttons that light-up like a Christmas tree for controlling MIDI applications.

Ribbon controllers are useful for creating spectacular pitch-bending effects, and are often also able to modify other aspects of a sound. Although not included on most synthesizers, they are currently available separately from Doepfer, and several synthesizers feature dedicated ribbon controllers, such as the Alesis Andromeda A6 and Yamaha CS-80. A recent product based on the ribbon controller idea is Analogue System’s ‘French Connection’, which features a finger-controlled ring moving up and down the keyboard to create abnormal modulation effects.
Joysticks have a use apart from video games, and these can be found most popularly in the Prophet VS and Wiard modular synth systems. They can be programmed to control most aspects of the synthesizer’s sound, and are particularly useful in the Prophet VS to control the blending of the oscillator’s wave shapes. The Korg ‘Kaoss Pad’ follows a similar idea to joysticks, and uses a touch sensitive pad (controlled with the finger) to send out MIDI data based on the X-Y position of the finger on the pad.

source: innovativesynthesis
how many people can you handle?

say hello to processing with open source code

the motion tracking system analyses the dancer and changes parameters from a granular synthesizer



we should download sounddoodle
and play around with all the parameter
(freeware for mac)
-15 April-
the code to control the chair was created using the upcoming Kinect PC SDK that Microsoft will be releasing for developers to develop the Kinect using Visual Basic, C++ and C# 


microsoft research has announced plans on releasing the Kinect Software Developer Kit (SDK), giving users a chance to create apps for the Xbox motion-control system. With the release, Developers would be able to create games and other apps for the Kinect hands-free motion controller for the entertainment console.



using Kinect to help people learn american sign language



and maybe it's not just an april fool... ;-)




familiarize yourself with some of the basic functionality of Gmail Motion



and there it is





Done with Kinect + Processing + Cinema 4D + After Effects.


Moullinex - Catalina from Moullinex on Vimeo.
fixing night vision goggles to a camera shows kinect pulsing out hundreds of infrared signals which it then interprets constantly every second of every game to work out where the movement is  and which items to disregard from it's field of view



nintendo: WII REMOTE *2006




sony: MOVE * 2009




microsoft: KINECT *2010

but we don't want to look like him



TV ON THE RADIO "WILL DO" from Dugan O'Neal on Vimeo.
"The Reactable was conceived as an instrument to bring back the expressive possibilities of traditional instruments to musicians who are working with new technologies..."



single modifactions

is sounds like...nearly 4mins...like...


bass guitar drum



bike pipe



zipper-wall


The Bubblegum Sequencer is a physical step sequencer that lets you create drumloops by arranging colored balls on a tangible surface

you need alot of balls to do that

who is better?

adidas:


nike:



we are ;-)


so the idea isn't new at all!



more images and text
building blocks for nearly everything


 visti his website
...the most innovative video game controller ever made


go and watch the video
imagine painting a video
just do it
The back of the book has a page of I/O Stickers, electronic sensor and actuator stickers. These stickers can be placed on the footprints on the book pages.
have a look
Simply draw some lines on the paper or cup your hands to interact with scoreLight



shake ...them !?
definitely interesting moves ;-)
here is a nice freeware tool to build a mindmap
nothing special-but so simple-thats why i love it



link unfortunately just for mac
have you ever had to problem not knowing how you could send
a fellow student a document if he's not online?
here is a nice freeware tool
install it on your computer (works for mac&pc) and you got a
special folder with subfolder you could share with your project-team
or just a single file from the "public folder"
nice video which explains it better ;-)



 


download links for mac, windows, linux and mobile
where is your couser?
and for how long?
15min
35min

75min

just download the program and you will see
(You must have Java installed)
direct download for windows
direct download for mac osx
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